Welcome to my blog!!
Welcome....I have created this blog to keep a record of the highlights of what's happening recently in my life and post my work on what I've have completed so far during my experience at University. Enjoy!
Tuesday, 13 November 2012
Session 3 - Applied media research...
On October 4th we were all given our first question, in which we were all expected to break down into areas of discussion so that we were aware of what approach to take when answering.
During our second session of applied media research (27th September)...
....we looked into putting these this method into practice, by looking at how to design focus groups, conduct interview and participate in participant observation.
Applied Media Research module Introduction...
On thursday 20th september, we had our introduction to appliedc media research. This introduction included mainly focusing on designing and utilising quantitative research methods. We discussed how surveys and questionnaires are useful and familiar forms of this method!
Monday, 23 April 2012
Interactive Games Design...
On 22nd November 2011, myself and Pete designed a plan for our very own interactive game. This was based on a using a main projector and corridor to test the idea, along with other smaller projectors than were based along the corridor in order to produce holograms such as footballs/skittles/goals and other sports related materials. Here are our initial ideas for the game. (pasted from the document)
Interactive floor projection games
Playing environment
Entire length of LSS corridor
Concept
Interactive gaming environment projected from floor to ceiling and ceiling to floor. Users stand at one end of the corridor and have to fulfil challenges for points. The points are added to a leaderboard and there are prizes for the winner on a monthly basis. The points would be converted to a virtual currency for use in other games or could be converted to print credits, shopping vouchers, beer tokens etc. The gaming experience is similar to that of the Nintendo wii, but on a massive scale and without handheld devices. The player would use their feet, hands and body to interact with the gaming environment.
Multi-platform
For some games, other players (challengers) can register their phones to connect to the game. By doing this, other registered users would receive updates or push notifications from their smart-phones, letting them know when a player is about to take up the interactive floor challenge. These users would receive an interactive map of the floor scenario onto their mobiles and could set additional challenges for the player using the actual floor. (ie obstacles to prevent the player from reaching the destination wall)
Eg, you could be on the bus, or in a lecture and your phone would notify you of a prospective challenger. You would then receive a 30 second window to add an obstruction (using points as a wager). The challenger would then see a quick 2 second layout of the obstacles added and would have to memorize these obstacles in order to get their object/player to the destinltion wall.
Possible game ideas:
1. 1-aside football
2. Pong (retro)
4. Bowling
5. Squash
6. Tennis
7. Dwarf Toss
8. Tightrope challenge (over canyons, volcanoes, waterfalls etc)
9. Stepping stone challenge
3rd & 4th essays completed and submitted...
Today I submitted the remaining assignments for this year. Although leaving the most difficult until last...I was able to complete both confidently! Looking forward to next year...
Thursday, 12 April 2012
2nd essay submitted...
Today I submitted my second essay...based on my digital media tools module therefore I had to include evaluations of my my reasons for my photography, editing, short animation and website development. This essay was long-winded but has given me more knowledge of how to contruct and layout an essay professionally!
Wednesday, 4 April 2012
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